The spells would need to be scrapped also, since touchscreen players couldn't use them, essentially breaking the entire game. In addition to this, the whole GM system would also need a remake Quests, mobs, discoveries, dungeons.ĭon't forget the click detection either.
#Is minecraft pocket edition bedrock code
Sure, the map could be converted bedrock compatible, but then what? The entire code of wynncraft would need to be rewritten in another programming language to work for it. Okay, let's make some things clear to both, people against and with the idea. So, after all this, do you still think it'd be a good idea to add wynn to bedrock? As for build updating, do you expect we can just transfer small portions of the map to each version at a daily basis? Ain't working like that yo.ĭon't forget the click detection either. Answer (1 of 8): Is Minecraft PE Java or Bedrock Well if you have seen the interface of all three versions of the game, sure you will know straight away, but if you have only looked at one. We would also have to teach the GMs yet another lnguage to program in, since wynnscript would be dead. This would also limit what we can do with the game. Either way, this would require a fuckton of work, for which we don't have enough people.Īlso, how do you expect updating to work? They would be even more delayed than they already are, since we'd need to make sure everything is compatible for both versions. Everything would need a complete remake, unless we'd just straight up scrap them.
Some commands don't even exist on MCBRE, which are essential to making wynn work. Bedrock redstone and commands do NOT work the same way as main edition. Oh, and don't forget the thousands of CMD contraptions ingame. In addition to this, the whole GM system would also need a remake Quests, mobs, discoveries, dungeons. Click to expand.Okay, let's make some things clear to both, people against and with the idea.